By Phil Owen on
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The Sims 4 originally came out more than a decade ago, and since then it’s gotten regular support and updates that have been adding content pretty much nonstop. There’s a massive amount of stuff that we all know about, but unless you no-life this game or play it for a living, there’s probably also tons of stuff you’ve never heard of.
And that’s why we’re making this list. The Sims 4 has more secrets than anyone can probably fathom. While most long-term Sims players will likely know about some of these–the grilled cheese aspiration, cowplants, the tragic clown painting– there’s a good chance one or two items on this list will even surprise those folks. Let’s dive in.
Grilled cheese aspiration
If one of your Sims eats grilled cheese sandwiches for three consecutive meals, they’ll unlock the Grilled Cheese aspiration, which brings three stages of grilled cheese-related tasks. Complete them all to receive the Melt Master trait, which allows a Sim to conjure up a grilled cheese sandwich out of nowhere at any time.
Immortality
Most Sims will eventually die, but they don’t have to. Intrepid Sims have a multitude of different methods for living forever, like becoming a vampire or drinking various potions and elixirs. Just keep in mind that forcing a Sim to keep living while all their friends and family die of old age will make them very sad. Read about all the immortality methods here.
Emotional death
Immortal Sims can still die, as they’ve really only conquered natural deaths. A Sim who’s been chugging Age-Away serums could still die if they don’t eat any food, or if a meteor lands on their head (yes, that can happen). Or they could encounter a situation that gets them so wound up that they literally die from laughing too hard, getting too angry, or becoming overly embarrassed about something.
Cowplants
This Little Shop of Horrors-inspired creature is as much a beast as it is a plant, and if you don’t keep it fed, it will entice random Sims to approach–and then it will eat them. That’s actually a boon to the Sim who owns the plant, because a satisfied cowplant can be milked for Essence of Life, which adds time to the life of the Sim that drinks it. This is by far the least efficient method of Sim immortality, but at least it’s also simultaneously the funniest and most existentially troubling!
Tragic Clown painting
There’s a painting, called Tragic Clown, that you can purchase in build mode that will make any Sim sad when they look at it. Even better, however, is that doing this may also summon the sad clown himself to try to cheer up any Sim who may now be spiraling into depression because of the painting.
Werewolves eat cat poop
If you have both the Werewolves game pack and the Cats and Dogs expansion, you may discover an interaction between the two DLCs that will amuse anybody who’s got both cats and dogs in real life: Werewolves love to scavenge food from cat litter boxes. It’s not a particularly worthwhile activity, but it’s definitely funny.
Electronic friends
There are a couple electronic devices that your Sims can buy and then socialize with. Both the Lin-Z Smart Speaker (base game) and the Potty Mouth 2.0 talking toilet (City Living DLC) can become friends with your Sims if you make them chat ’em up. This allows a Sim to improve their social need without actually interacting with other Sims, even if it may not be overly healthy to be BFFs with your toilet.
Baby sea turtles
One of the activities included with the Island Living DLC is cleaning up trash and other stuff that doesn’t belong from the beaches and surrounding water–there’s even a career focused on this. But there’s a specific bonus that can occur after you’ve cleaned up the Mua Pel’am neighborhood: baby sea turtles will hatch from eggs on the beach near the turtle statue pictured above, and then waddle to the ocean. Any nearby Sims will get super excited when this happens, as this is essentially the reward for having cleaned up the area.
Wishing wells
The Sims 4 has two wishing wells–one you can buy for your Sim’s backyard (Romantic Garden Pack DLC), and one that sits in the Crow’s Crossing neighborhood in Ravenwood (Life & Death DLC). Each of the wells lets your Sim wish for several different things, but you should know that the wishes can backfire in a very big way–a Sim who wishes for an extended life span might actually age up or even die if they’re unlucky. Fortunately, your Sim can improve their luck with the well in Ravenwood by befriending Edith, the child ghost who died by drowning in it.
Patchy the Straw Man
While this guy just looks like a random scarecrow you can buy in build mode, Patchy the Straw Man (Seasons DLC) is actually a person. He’ll be inactive until your Sims socialize and befriend him, and once that relationship is established, Patchy will help with any gardening that needs doing around the lot.
Henford-on-Bagley animal friends
If your Sim spends a lot of time in Henford-on-Bagley (Cottage Living DLC), they’ll have the opportunity to socialize with the local critters–birds and rabbits–by offering them snacks, like fruit, vegetables, or treats obtained from the gardening market stall in the Finchwick neighborhood. Once these animals like your Sim enough, they may sometimes offer them rare ingredients for crafting.
Trash plants
If your Sim leaves a pile of trash lying around outside for too long, it will morph into a stinky trash plant with harvestable fruit. Fortunately, trash plants don’t grow inside the house.
More food recipes
While your Sim will learn lots of food recipes by leveling up their cooking, baking, and grilling skills, there are lots of other recipes your Sim can learn by eating food in different places, like Salvadorada and the Star Wars planet Batuu. Eating food from any food stalls in any world will add the recipe for the dish to your Sim’s cookbook.
Secret lots
There are a number of special lots throughout The Sims 4 that cannot be accessed directly from the world map. Each typically requires a Sim to complete some task in the world before they’re able to travel there. Folks who have the new Enchanted by Nature expansion, however, now have a shortcut to most of these places, thanks to the Starseed Teleporter (pictured) in the Everdew neighborhood of Innisgreen. But for those who won’t have that DLC, or would prefer to access them the old fashioned way, we’ve got instructions for each below.
Sylvan Glade
In the Foundry Cove neighborhood of Willow Creek is a huge old tree called the Sylvan Tree. If a Sim waters the tree and compliments its leaves, you’ll be given a new interaction option to explore, which opens a portal. Once in the portal, your Sim will need to make a few choices to unlock the Glade. When prompted, choose Follow the Sound, Travel Downstream, and Enter the Mist to get to the Sylvan Glade–choosing any other options will send you back to the tree. Once you’ve made it through once, you’ll be able to travel to the Glade without the test.
Forgotten Grotto
In the back of Desert Bloom Park in Oasis Springs, the path to the Forgotten Grotto lies behind a boarded up mine entrance that requires level 10 Handiness skill to open. Once you’ve done so, you’ll be presented with another maze with branching options–choose Wide Path, then Climb Ladder, then Step onto Ledge to make it to the Grotto.
Sixam (Get to Work)
This alien planet is accessed using a rocket ship that has been upgraded with a wormhole generator, or by using an Electroflux Wormhole Generator portal–the latter requiring a Sim to work in the scientist career. Fortunately, building a rocket isn’t too tough, as any Sim can do it in their backyard. They’ll need to upgrade their Rocket Science skill to build the rocket upgrades, but that assembly process takes so long that they’ll probably get where they need to be as they go.
Magic Realm (Realm of Magic DLC)
This secret neighborhood in Glimmerbrook, accessed via a portal near the waterfall in the southeast, is where a Sim can go to become a magical Spellcaster and learn from mentors from each school of magic.
Mt. Komorebi Peak (Snowy Escape)
This large mountain that overshadows the Yakimatsu neighborhood can be conquered with a climbing expedition social event that can be set up using the phone or calendar. Once your party is ready, they’ll have to climb several challenging rock walls as they ascend, and if they’ve got the rock climbing skills, eventually they’ll make it to the peak, where they’ll be able to harvest an orchid plant and enjoy the view.
Hermit’s House (Outdoor Retreat)
The story is pretty much the same for this one as the previous two, but this time we’re in Granite Falls in the Outdoor Retreat DLC. And we should note that the Starseed Teleporter won’t help with this one.
Start by visiting the Granite Falls Forest, then look for a pretty large and picturesque waterfall–then look at the opposite end of the map for some boulders and a trail behind a bramble bush, as seen in the image. Click ont he bush to head toward the Deep Woods where the Hermit lives. Choose the option Step Forward to start the journey, then you’ll be given the choice to indulge in a distraction or two, like fishing or trying to grab some shiny object you spotted. Always choose to skip whatever it is and keep going. When you’ve made it through, you’ll have an option to Travel Toward the Sim, which is the final step.