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If you were playing the Switch 2 Edition of Fantasy Life i: The Girl Who Steals Time on a big-screen TV previously, it may have looked like someone smeared vaseline on the display. That was unintended. Level-5 has now addressed this blurry problem–along with other bug fixes and new additions–as part of version 1.4 of the RPG. You can check out the full patch notes below.
The Fantasy Life website details all of the changes as part of the update, including vibration adjustments for the Switch 2 Pro Controller. Level-5 also has introduced new area challenges, recipes, and armor–like the Modern Girl’s Hat and Retro Boy’s Sandals. There are UI improvements, too, such as seeing the level of each Life from a single screen and whether its rank can be increased.

Looking ahead, Level-5 has promised a roguelike open world as free DLC for Fantasy Life i. Around the same time last month, the developer also announced the RPG had sold 1 million copies, providing a free gift code to players.
Fantasy Life i launched May 21 on PC, PS4, PS5, Xbox Series X|S, and Nintendo Switch. A couple of weeks later, the RPG arrived on June 5 for Switch 2–the same day the system released. In fact, Fantasy Life i is the cheapest paid Switch 2 upgrade so far, costing $2.59 in the US.
Below are the full notes for the update:
Adjusted Graphics on Switch 2
- Adjusted rendering to address blurriness that could occur when displaying the game on large TV screens, due to graphic adjustments made in previous updates.
Adjustment Related to the Nintendo Switch 2 Edition Upgrade Pack
- Added an option to purchase the Nintendo Switch 2 Edition Upgrade Pack directly from the title screen.
Adjusted Vibrations
- Adjusted vibration intensity for the Nintendo Switch 2 Pro Controller.
Added New Area Challenges
- Added the following Area Challenges
Evil Primeval |
Triggered when the corresponding Area Rank is 5 or higher |
Dragon Dare |
|
Lordly Shark? |
Beware the Glittering Silk |
No specific trigger conditions *By clearing “Beware the Glittering Silk,” materials necessary for crafting a new recipe can be obtained. |
Added New Materials, Armor and Objects
- Added the following items
Glittering Silk Thread |
Glittering Silk |
[Armor]
Modern Girl’s Hat |
Modern Girl’s Clothes |
Modern Girl’s Boots |
Retro Boy’s Hat |
Retro Boy’s Clothes |
Retro Boy’s Sandals |
Sweet Hairband |
Sweet Ribbon Dress |
Sweet Shoes |
[Objects]
Spirit Clock |
Red Leafe Lantern |
Yellow Leafe Lantern |
Blue Leafe Lantern |
Honewort Chair |
Ginkgo Chair |
Dicot Chair |
Chilly Table |
Gingko Topiary Flower Pot |
Dicot Topiary Flower Pot |
Plushling Lounge Chair |
Added New Recipes
- New recipes have been added to the Base Camp shop and the lineup of Merchants.
Adjusted Merchants
- Already purchased recipes will no longer appear in the Merchant’s randomized inventory.
Adjusted the Equipment Menu
- Added a feature to change the equipment of all Buddies from the Equipment Menu.
Adjusted Crafting of the Base Camp
- Buildings can now be relocated even if the new location overlaps with the previous placement.
- The appearance of bridges and stairs can now be changed through remodeling.
- The farm type can now be changed through remodeling.
Adjusted UI of the Recipe Selection Menu
- Adjusted the UI of the recipe selection menu during crafting to clearly reflect changes in crafting ability when switching Buddies.
*This adjustment affects the UI only and does not impact actual crafting ability.
Adjusted the Life Menu
- Added a display to show the levels of each Life in a single view.
- Added an indicator to show whether a Life can be ranked up.
Adjusted Guild Quests
- Adjusted the text for the “Restore a total of ● Strangelings to their original forms” Guild Quest to “Increase Islanders by a total of ●.”
- This change does not affect the actual quest completion conditions.
Adjustment Regarding the Digital Deluxe Edition
- Added a feature to purchase the Digital Deluxe Edition (Edition Upgrade) from the title screen.
- A logo will be displayed on the title screen if the Digital Deluxe Edition has already been purchased.
Adjusted Equipment Models
- Adjusted the designs of the following equipment models
- Carpenter’s Top
- Sawyer’s Outfit
- Hunter’s Vest
- Marksman’s Vest
Added Notifications
- Added a feature to display part of the update information on the title screen.
Only for Steam
Added Keyboard and Mouse Input List
- Added a feature to open the keyboard and mouse control list by pressing the “F10” key.
Adjusted Controls
- Under Controls in the Options Menu, the following keyboard actions can now be reassigned
- Craft Terrain
- Excavate Terrain
Balance Adjustments
Adjusted Item Drops
- Adjusted the items dropped by the Napdragon that appears northwest of the Capital of Mysteria
Bug Fixes
- Fixed an issue where the displayed crafting ability in the recipe selection menu during item crafting did not match the actual value.
- This fix only applies to the UI and does not affect actual crafting ability.
- Fixed an issue where defeating enemies in the Moltana Wastes would not correctly add Area Points for that region.
- Fixed an issue where the animation for acquiring a Strangeling would sometimes not play correctly after clearing all quests in a settlement on Ginormosia.
- This issue only affected the animation; the Strangeling was still properly added to the inventory.
- Fixed an issue in multiplayer where crafted objects placed on furniture were not visible to other players.
- Fixed an issue in multiplayer where Boss Veggies in farms could sometimes appear duplicated.
- Fixed an issue in multiplayer where defeated enemies or gathered items were not registered in the Encyclopedia.
- Fixed an issue in Base Camp Guild Quests where the count for “Improv Crafting” was based on the number of items crafted rather than the number of times crafting was performed.
- Fixed an issue where Buddies at the Base Camp did not avoid fence objects as intended.
- Fixed an issue where Buddies at the Base Camp were unable to cross bridges or stairs.
- Fixed an issue where the Infrastructure limit did not update to 20 as intended.
- Fixed an issue where daily rewards on the Activities Menu could be received twice under certain conditions.
- Fixed an issue where, for certain skills unlocked via the Skill Board, the displayed values in the Skill List did not match the actual unlocked values.
- *This fix only affects UI and does not impact the actual values.
- Fixed an issue where item quantities were not displayed correctly when holding more than 256 of a particular item.
- Fixed an issue in the “Ranoa’s Treasure” Personal Request, where the quest could sometimes be accepted again after completion.
- Players seeing the quest reappear will need to complete it again.
- Fixed an issue where status effects could not be applied correctly when both the Hunter’s switch effect and an equipment skill effect triggered at the same time.
- Fixed an issue in co-op play with Trip (2P Family Play) where healing would fail if the avatar was on a mount.
Only for Steam
- Fixed an issue where pre-order bonuses could not be received in certain user environments.
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