Splatoon 3’s Free Switch 2 Update Now Live, Here Are The Patch Notes

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Nintendo has rolled out a fresh update for Splatoon 3. On top of visual improvements on Switch 2, the ver. 10.0.0 patch introduces a wealth of new content to the game, along with some weapon balance tweaks and other gameplay adjustments.

According to the official patch notes, Splatoon 3 now looks and runs better when played on Switch 2. Moving around hub areas like Splatsville and the Grand Festival Grounds is now smoother, and the visuals overall are more detailed. Nintendo says it has also “smoothed animations” for jellyfish and other characters around the game.

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Now Playing: Splatoon Raiders Reveal And Splatoon 3 Update 10.0.0 Overview Trailer | Nintendo Switch 2

The update also adds a range of new weapons as part of the “Splatlands Collection.” 30 weapons in total are now available in the Ammo Knights shop. The classic Splatoon 1 stage Urchin Underpass has been added as well, bringing the total number of multiplayer maps to 25.

Finally, the update makes a range of balance adjustments to certain weapons and specials. Among the changes, both the ’91 and ’92 variants of the S-Blast now consume more ink, while the Wave Breaker’s durability has been improved. The weapon freshness cap has also been increased, and a Series Weapon Power feature has been implemented in Anarchy Battles.

You can read the full patch notes, along with details on all of the new weapons, below.

It’s been a big week for Splatoon news. In addition to the ver. 10.0.0 update, Nintendo announced a new spin-off game called Splatoon Raiders. The title is coming exclusively to Switch 2 and casts players in the role of a mechanic who must adventure across a mysterious island chain known as the Spirhalite Islands alongside the three members of Deep Cut.


Splatoon 3 Ver. 10.0.0 Patch Notes

Added Features and Game Content Changes

The following updates have been made when playing the game on Nintendo Switch 2:
  • Made it so that the screen displays in more detail.
  • Made on-screen movement smoother in the following areas.
    • Splatsville
    • Inkopolis
    • Inkopolis Square
    • Grand Festival Grounds
  • In Salmon Run, smoothed Salmonid animations even when there’s a large number of Salmonids in the stage.
  • Smoothed animations for certain characters, such as jellyfish.
  • Changed the animation that displays in the bottom right of the screen when switching scenes.
  • Increased the resolution of images stored in the Nintendo Switch 2 Album when screens are captured using Photo Mode or the Capture Button on the controller.
The following updates have been made when playing the game on Nintendo Switch:
  • Made it so that certain elements outside the stage and unrelated to battle do not display when battling in Splat Zones/Tower Control/Rainmaker/Clam Blitz modes.
    • This change is to reduce differences in game operation speed as much as possible when compared with Nintendo Switch 2.
    • In Recon Mode, all elements will display as they have up to this point.

All other changes below apply to both Nintendo Switch 2 and Nintendo Switch.

Changes to Multiplayer

  • Added a new stage, Urchin Underpass.
  • Added 30 new weapons as part of the Splatlands Collection – Barazushi / Emberz.
    • These weapons will be available in the shops after applying the update. Splatlands Collection – Barazushi
      Weapon Sub Weapon Special Weapon
      Splash-o-matic GCK-O Toxic Mist Ink Storm
      Splattershot Pro FRZ-N Splat Bomb Tenta Missiles
      Jet Squelcher COB-R Burst Bomb Triple Splashdown
      H-3 Nozzlenose VIP-R Suction Bomb Triple Inkstrike
      Rapid Blaster Pro WNT-R Suction Bomb Tacticooler
      Carbon Roller ANG-L Fizzy Bomb Super Chump
      Painbrush BRN-Z Splash Wall Trizooka
      Splat Charger CAM-O Sprinkler Crab Tank
      Splatterscope CAM-O Sprinkler Crab Tank
      Tri-Slosher ASH-N Splat Bomb Splattercolor Screen
      Mini Splatling RTL-R Squid Beakon Trizooka
      Dapple Dualies NOC-T Splat Bomb Killer Wail 5.1
      Tenta Brella CRE-M Toxic Mist Super Chump
      REEF-LUX 450 MIL-K Torpedo Booyah Bomb
      Splatana Wiper RUS-T Curling Bomb Trizooka

      Splatlands Collection – Emberz

      Weapon Sub Weapon Special Weapon
      Colorz Aerospray Burst Bomb Splattercolor Screen
      Glamorz Splattershot Burst Bomb Kraken Royale
      Clawz .96 Gal Angle Shooter Tacticooler
      Glitterz L-3 Nozzlenose Splat Bomb Inkjet
      Gleamz Blaster Squid Beakon Crab Tank
      Starz Dynamo Roller Point Sensor Killer Wail 5.1
      Planetz Big Swig Roller Torpedo Triple Splashdown
      Cometz Octobrush Autobomb Kraken Royale
      Hornz Dread Wringer Curling Bomb Crab Tank
      Torrentz Hydra Splatling Sprinkler Big Bubbler
      Twinklez Splat Dualies Fizzy Bomb Big Bubbler
      Hoofz Dualie Squelchers Point Sensor Splattercolor Screen
      Patternz Undercover Brella Curling Bomb Killer Wail 5.1
      Bulbz Tri-Stringer Angle Shooter Inkjet
      Stickerz Splatana Stamper Autobomb Booyah Bomb
  • Specifications for some main weapons have changed.
    Weapon Change Details
    S-BLAST ’92
    S-BLAST ’91
    • Increased the amount of ink consumed by approximately 11%.
    • Increased the amount of time between firing and becoming able to act again by approximately 1/20th of a second.
  • Specifications for some sub weapons have changed.
    Sub Weapon Change Details
    Toxic Mist
    • Reduced the amount of ink consumed from 60% of a standard ink tank to 55%.
    • Increased the amount of time it takes for ink to begin recovering after throwing by about 1/12th of a second.
  • Specifications for some special weapons have changed.
    Special Weapon Change Details
    Triple Inkstrike
    • Damage dealt to Crab Tank armor increased by approximately 50%.
    Booyah Bomb
    • Damage dealt to Crab Tank armor increased by approximately 100%.
    Wave Breaker
    • Increased durability by approximately 20%.
    • Decreased damage taken from ink flung by opponents’ splatanas by approximately 50%.
    Crab Tank
    • Reduced damage dealt by a direct cannon shot from 60.0 to 50.0.
      • With this change, the damage dealt simultaneously by a direct cannon shot and the explosion is reduced from 90.0 to 80.0.
  • Added a Series Weapon feature to Anarchy Battle (Series) for Rank S and higher.
    • In Anarchy Battle (Series) for Rank S or higher, Series Weapon Power will be measured for each weapon players equip. They will be matched with other players whose Series Weapon Power is similar to theirs for the currently equipped weapon.
    • Series Weapon Power is the same for all four modes.
    • Players can check their current Series Weapon Power for each weapon by pressing the ZL Button on the Equip screen to display the weapon’s details.
    • Series Weapon Power resets each time the season changes, but the highest value players have achieved will be recorded in SplatNet 3.
  • In Anarchy Battle (Open), increased the amount of change in Rank Points per battle by approximately 2.5x.
  • Made it so that call signs, which are automatically determined using factors such as equipped gear, will display in X Battles in place of nicknames.
    • After the battle ends, you can check players’ actual nicknames and IDs (the string of numbers and letters starting with #) on screens for checking results, such as the match menu and the lobby terminal.
    • For X Rankings, players’ actual nicknames and IDs will display.

Changes to SplatNet 3

  • Players’ Best Nine will now display.
    • “Best Nine” indicates the nine weapons with the highest Series Weapon Power out of all the weapons a player owns.
  • Best Nine rankings will now display.
    • Best Nine rankings are rankings where players compete for total Series Weapon Power for their Best Nine.
  • Notifications from SplatNet 3 will now display in the notifications box within the Nintendo Switch App.

Other Changes

  • Increased the maximum value for weapon Freshness to 10★.
    • Players can earn new badges for weapons by achieving Freshness 6★ to 10★.
    • Once the update has been applied, weapons that had received XP beyond the maximum value before applying the update will have their Freshness increase after one battle by an amount proportionate to the amount of XP received up to this point.
  • Added new badges players can acquire based on the number of weapons with Freshness ★★★★ or higher.
  • Made it so that other players a player has battled with in Anarchy Battle (Series) and Splatfest Battle (Pro) will not display in the Users You Have Played With system feature of Nintendo Switch/Nintendo Switch 2 consoles.

As a bonus update, in this update we added weapons and a stage, increased the maximum Freshness, implemented a Series Weapon feature for Anarchy Battle (Series), added a call sign feature to X Battles, and performed optimization of operations on Nintendo Switch 2.

For Anarchy Battle (Series), we implemented a new Series Weapon feature targeted toward players Rank S or higher.

With this feature, the Series Weapon Power will be measured for each weapon currently equipped, and players will be matched up against others with similar levels of power.

We implemented this feature in hopes that players will enjoy battling using a variety of weapons, including the Splatlands Collection – Barazushi / Emberz weapons added in this update.

Additionally, we made balance changes to multiplayer battles.

For S-BLAST ’92 and S-BLAST ’91, we have made adjustments to give players fighting against them more room to counter because, from the opponent’s point of view, there seemed to be no openings at any distance.

For the Crab Tank, we lowered the maximum damage of the cannon to decrease the frequency that the person being attacked is defeated without any opportunity to evade. We also made it easier for other special weapons to fight against the Crab Tank.

For Toxic Mist, we have reduced the amount of ink consumed to make it easier to fight in combination with main weapons. On the other hand, we have simultaneously extended the time before ink begins to recover so that this change does not lead to tactics where players simply continuously throw their sub weapons.

The next update will focus on multiplayer balance based on analysis of changes to the situation that come with these weapon additions.


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