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Considering that The Witcher 4 has only been in full production for a few months, there weren’t any expectations to see gameplay footage any time soon. However, CD Projekt Red has now clarified that The Witcher 4 footage that was shared at State of Unreal wasn’t actually from the game itself. Instead, it was simply a tech demo set in the world of The Witcher 4.

“This is a tech demo, and a first look at the cutting-edge technology powering The Witcher 4–but not The Witcher 4 itself,” explained a CD Projekt Red spokesperson to VGC. “It showcases the powerful foundation we’re building in close collaboration with Epic Games to push open-world design further than ever before and the core systems and features we’re developing using Unreal Engine 5. We’re really proud of this early milestone and excited to give you a sneak peek at some of the cool tech like UAF, Nanite Foliage, Smart Objects, ML Deformer and FastGeo Streaming that are helping shape the future of The Witcher.”

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Now Playing: The Witcher 4 – Unreal Engine 5 Tech Walkthrough | State Of Unreal 2025

The footage is very impressive, and it includes realistic horse musculature and physics, as well as one of the most robust villages we’ve seen in a game alongside a wide variety of NPCs. The tech demo was also running at 60fps on a standard PlayStation 5. If The Witcher 4 can deliver that level of detail and maintain that framerate on a PS5 and Xbox Series X|S, then players should be very happy.

CD Projekt Red hasn’t set a date for The Witcher 4 yet, and it’s not out of the question that it could skip to the next console generation. The Witcher 3 devs recently disclosed that they planned to make Ciri the main character for the sequel all the way back in 2014. Geralt voice actor Doug Cockle also defended the choice to put Ciri in the lead and denounced the idea that doing so was “woke.”

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